Piracy is bad, don’t do it, but someone leaked the chapter out of her book that addresses Gamergate. I’m not going to be buying the book, but I’m not going to link to the leak or quote it in its entirety, but I’ll address the specific claims made about Gamergate in the piece and quote those bits here.
This is difficult, since the majority of the section supposedly about Gamergate has nothing to do with Gamergate. It’s a general whinge about trolls. Yes, trolls are bad, but Gamergate =/= Trolls and Trolls =/= Gamergate.
Listen to the wisdom of Gawker on this issue.
OK, so they’re talking about #BlackLivesMatter but the principle is sound.
Anyway, on we go…
And then #GamerGate happened. A perfect, hateful, digital gumbo that gave the gaming world, and me, a black eye not soon to be healed.
Felicia doesn’t really explain why she ended up getting a ‘black eye’, which was mostly upset, disappointment and outrage that she’d turn on her own audience without having done any research or having put any thought in. Just in case there’s any new people reading this, Gamergate is a consumer revolt against corruption in games journalism, politicisation and censorship. It’s not unlike the gaming revolt against Jack Thompson in the 90s, only this time its corrupt journalists and spurious accusations of misogyny, not legal threats and spurious accusations of encouraging violence.
I would suggest that a measure of hate is an appropriate reaction to corruption.
The whole #GamerGate thing started in August 2014, with a guy getting revenge over a really bad breakup by publishing every excruciatingly and maniacally specific detail online.
Gamergate came later. The sex scandal stirred up two tags/reactions (BurgersAndFries and Quinnspiracy) but not Gamergate.
The blog was also the kind of action normally lauded in social justice circles, an abused romantic partner warning other people about their abusive partner. Eron Gjoni – the writer of the post – made the mistake of thinking that as a man he had the right to do what lots of women have done without any real backlash or judgement.
He was cheated on many times, manipulated and emotionally abused by his partner, but the part that would eventually become Gamergate was the revelation that started here that there were undisclosed relationships between developers and press – a breach of basic journalistic ethics.
Evidence of her cheating on him, peppered with implications of sexual favors traded for reviews of the game Depression Quest that she had designed (accusations that were later disproven. Repeat: disproven).
The claim was never (until the lie got repeated a lot) that fucking had been traded for reviews, but for positive coverage – and that’s proven, especially with regard to one journo in particular. There were also financial entanglements. The point in all cases is not necessarily that there was wrongdoing, but that as a conflict of interest – undisclosed – it’s a breach of ethics. As it turned out that was merely the tip of the iceberg.
The roots of both incidents lie in 4chan, an anonymous website generally associated with hate speech and cartoon porn addiction, and the starting point for the attacks on Zoe Quinn. Basically, it’s the watercooler for some of the worst of the internet.
Not really, no, given that even 4chan ended up censoring discussion. The outrage was EVERYWHERE and was censored EVERYWHERE without being addressed. People had few places to go save 4chan and then 8chan. I also think this is an unfair characterisation of chan culture, something that someone claiming to be part of geek culture should know better about.
But it didn’t. It got worse. Because the issue somehow morphed from attacking a single woman over a messed-up revenge post to a quasi-conservative movement striving for “ethics in game journalism.” A large segment of the newly anointed “#GamerGate movement” decided that as a result of “the Zoe post” there was corruption running rampant in the game journalism world. And THEY were the people to fix it.
Because these were different things Felicia, things you’ve conflated into one. Nor is Gamergate conservative. As it turned out there were massive issues (see Deepfreeze again). The gamers were right, as you’d know if you’d bothered to check. More to the point, Gamergate has massively succeeded in this goal. So as it turns out, they WERE the people to fix it.
They focused a large amount of their wrath on people trying to add dialogue about feminism and diversity in gaming, condemning them as “Social Justice Warriors.” (That label was always so weird to me, because how is that an insult? “Social Justice Warrior” actually sounds pretty badass.)
Because this was where a lot of the corruption and issues were centred. It’s actually fairly incidental, but in the process of the scandal a lot of people – yourself included Felicia – tried to turn it into part of the ‘women in tech’ discussion, when it really wasn’t. As to SJWs, you seem to fail to understand that it’s not anti actual social justice, its a reference to extremism. You can think of it as the difference between Muslim and Islamist.
Ironically, the #GamerGate movement never focused on some of the big game companies who actually ARE unethical, bribing vloggers and censoring bad reviews on their products.
Actually it did. Totalbiscuit’s expose of this was signal boosted by Gamergate and old scandals were brought back out into the light, but since the current wave of corruption related to the indie scene, that’s where the attention fell. Should that corruption simply be ignored because other stuff goes on? Clearly not. Silly argument.
But as those two gamers walked toward me, for the first time in my life I didn’t have the impulse to say hello. Or smile. For some reason as I approached the corner . . . I crossed the street instead.
You’d bought into a lie, you were terrified for no reason. People may well have been angry at you for betraying your fans and turning against a hobby you profess to love, but this is clearly a ludicrous overreaction.
How sad I was that the actions of #GamerGate had created that feeling in me, to separate myself from people whom I would have assumed were comrades before.
That’s the thing though, it wasn’t Gamergate’s actions. It was your own and that of the same corrupt journos who were at fault. Those who painted a movement against censorship and for ethical journalism as a hate movement, without any evidence that this was so. You were sold, bought into and helped sell a lie and that’s why people are angry with you. Nothing to do with your vagina, but what you did. What could be more egalitarian than that? What could be less egalitarian than to hide behind being a woman when you’ve done something wrong?
And how the whole situation was creating the outside impression of a culture driven by misogyny and hatred, which I KNEW wasn’t true.
And wasn’t, and isn’t, true of Gamergate. If you knew it wasn’t true, why perpetuate the lie? Why act like it was true?
#GamerGate as a movement created an environment for attacks to flourish.
No. It didn’t. Trolls are always going to troll. Your own chapter here points out this shit was going on for years before and it will go on for years after. Wherever there is drama trolls will arrive and gender issues are great bait for them because gender activists are virtually guaranteed to overreact to any provocation whatsoever. Gender was, of course, nothing to do with Gamergate until gender activists barged in to make it about them.
You’re also forgetting that Gamergate members have also been doxxed, harassed, had their jobs threatened – or lost – but this message is never repeated. The victim narrative only applies to one side and so many – perhaps even most – victims are ignored.
The controversy created irresistible bait for trolls, but that ended up hurting everyone and most of it was probably nothing to do with either side. Indeed, if Gamergate were a hate movement, it’d be a damn sorry excuse for one.
I recently got a message from a mother who said, “I asked my fourteen-year-old what #GamerGate was and he said, ‘It’s because women are trying to ruin video games.
Simplistic and inaccurate, but after a year of this and the issue being hijacked by con-artists like Sarkeesian and Brianna Wu for self promotion, maybe not as inaccurate as it was at the start of all this, and that’s not Gamergate’s doing.
Because if you can’t be your own weird self on the internet, where can you be? And what would be the point.
And what if taking joy in games gets you branded a misogynist? What if you want to make games, but unless they’re a box-ticking exercise in forced ‘diversity’ they get panned? What if someone finally does manage to censor games with spurious science in the way Wertham did with comics in the 1950s? What if this great hobby is ruined, not by ‘women trying to ruin videogames’ but by dishonest activists killing genuine diversity because of their strange obsessions with identity politics?
You’ve joined an array of voices that is determined to NOT let people be their ‘own weird self’ on the internet, that want to bring petty real world concerns crashing into fantasy. You sided with the people harming gaming, you didn’t give ‘your peeps’ any benefit of the doubt and you did no research before simply assuming that a band of concerned consumers were trolls.
Then you wonder why they’re upset with you.
Then you write a whole chapter of your book, which claims to be about Gamergate but mostly isn’t, and repeats the same lies about it all over again.
Maybe talk to some of us like human beings. You, Wil maybe, a few others. Let’s actually talk, listen to each other and pretend – at least for an hour or two – that the other side is being sincere.
How’s that sound?
You know, I’ve been trying to get something like that set up, on and off, for over a year now, but nobody will do it. Afraid we might have a point?